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| import {getTransferedObjectUUID} from './classUtils';
|
| const name = 'WebGLTexture';
|
| function uuid(id) {
| return getTransferedObjectUUID(name, id);
| }
|
| export default class WebGLTexture {
| className = name;
|
| constructor(id, type) {
| this.id = id;
| this.type = type;
| }
|
| static uuid = uuid;
|
| uuid() {
| return uuid(this.id);
| }
| }
|
|