runtime/onnxruntime/src/audio.cpp
@@ -1061,8 +1061,9 @@ #ifdef USE_GPU max_batch = batch_size; #endif max_batch = std::min(max_batch, (int)frame_queue.size()); for(int idx=0; idx < std::min(max_batch, (int)frame_queue.size()); idx++){ for(int idx=0; idx < max_batch; idx++){ AudioFrame *frame = frame_queue.front(); int length = frame->GetLen(); if(length >= max_sent){