| | |
| | | AudioFrame(int len); |
| | | |
| | | ~AudioFrame(); |
| | | int set_start(int val); |
| | | int set_end(int val); |
| | | int get_start(); |
| | | int get_len(); |
| | | int disp(); |
| | | int SetStart(int val); |
| | | int SetEnd(int val); |
| | | int GetStart(); |
| | | int GetLen(); |
| | | int Disp(); |
| | | }; |
| | | |
| | | class Audio { |
| | |
| | | Audio(int data_type); |
| | | Audio(int data_type, int size); |
| | | ~Audio(); |
| | | void disp(); |
| | | bool loadwav(const char* filename, int32_t* sampling_rate); |
| | | void wavResample(int32_t sampling_rate, const float *waveform, int32_t n); |
| | | bool loadwav(const char* buf, int nLen, int32_t* sampling_rate); |
| | | bool loadpcmwav(const char* buf, int nFileLen, int32_t* sampling_rate); |
| | | bool loadpcmwav(const char* filename, int32_t* sampling_rate); |
| | | int fetch_chunck(float *&dout, int len); |
| | | int fetch(float *&dout, int &len, int &flag); |
| | | void padding(); |
| | | void split(Model* pRecogObj); |
| | | float get_time_len(); |
| | | |
| | | int get_queue_size() { return (int)frame_queue.size(); } |
| | | void Disp(); |
| | | bool LoadWav(const char* filename, int32_t* sampling_rate); |
| | | void WavResample(int32_t sampling_rate, const float *waveform, int32_t n); |
| | | bool LoadWav(const char* buf, int n_len, int32_t* sampling_rate); |
| | | bool LoadPcmwav(const char* buf, int n_file_len, int32_t* sampling_rate); |
| | | bool LoadPcmwav(const char* filename, int32_t* sampling_rate); |
| | | int FetchChunck(float *&dout, int len); |
| | | int Fetch(float *&dout, int &len, int &flag); |
| | | void Padding(); |
| | | void Split(Model* recog_obj); |
| | | float GetTimeLen(); |
| | | int GetQueueSize() { return (int)frame_queue.size(); } |
| | | }; |
| | | |
| | | #endif |