funasr/runtime/onnxruntime/include/Audio.h
@@ -43,11 +43,16 @@ Audio(int data_type, int size); ~Audio(); void disp(); bool loadwav(const char *filename); bool loadwav(const char* filename); bool loadwav(const char* buf, int nLen); bool loadpcmwav(const char* buf, int nFileLen); bool loadpcmwav(const char* filename); int fetch_chunck(float *&dout, int len); int fetch(float *&dout, int &len, int &flag); void padding(); void split(); int get_queue_size() { return (int)frame_queue.size(); } }; #endif