runtime/websocket/bin/websocket-server.h
@@ -124,7 +124,7 @@ std::string wav_format, FUNASR_DEC_HANDLE& decoder_handle); void initAsr(std::map<std::string, std::string>& model_path, int thread_num); void initAsr(std::map<std::string, std::string>& model_path, int thread_num, bool use_gpu=false, int batch_size=1); void on_message(websocketpp::connection_hdl hdl, message_ptr msg); void on_open(websocketpp::connection_hdl hdl); void on_close(websocketpp::connection_hdl hdl);