runtime/onnxruntime/src/audio.cpp
@@ -228,6 +228,17 @@ if (speech_char != NULL) { free(speech_char); } ClearQueue(frame_queue); ClearQueue(asr_online_queue); ClearQueue(asr_offline_queue); } void Audio::ClearQueue(std::queue<AudioFrame*>& q) { while (!q.empty()) { AudioFrame* frame = q.front(); delete frame; q.pop(); } } void Audio::Disp()