Chong Zhang
2023-05-23 5fec3c9e58fceda85fa2daf7deec2492372dac8a
funasr/runtime/websocket/websocketsrv.h
@@ -72,7 +72,7 @@
    server_->clear_access_channels(websocketpp::log::alevel::all);
  }
  void do_decoder(const std::vector<char>& buffer,
                  websocketpp::connection_hdl& hdl);
                  websocketpp::connection_hdl& hdl, const nlohmann::json& msg);
  void initAsr(std::map<std::string, std::string>& model_path, int thread_num);
  void on_message(websocketpp::connection_hdl hdl, message_ptr msg);
@@ -89,9 +89,6 @@
  // use map to keep the received samples data from one connection in offline
  // engine. if for online engline, a data struct is needed(TODO)
  std::map<websocketpp::connection_hdl, std::shared_ptr<std::vector<char>>,
           std::owner_less<websocketpp::connection_hdl>>
      sample_map;
  std::map<websocketpp::connection_hdl, std::shared_ptr<FUNASR_MESSAGE>,
           std::owner_less<websocketpp::connection_hdl>>