runtime/websocket/bin/websocket-server.cpp
@@ -343,7 +343,9 @@ msg_data->msg["itn"] = jsonresult["itn"]; } if ((jsonresult["is_speaking"] == false || jsonresult["is_finished"] == true) && msg_data->msg["is_eof"] != true) { jsonresult["is_finished"] == true) && msg_data->msg["is_eof"] != true && msg_data->hotwords_embedding != NULL) { LOG(INFO) << "client done"; // for offline, send all receive data to decoder engine std::vector<std::vector<float>> hotwords_embedding_(*(msg_data->hotwords_embedding));