runtime/onnxruntime/include/audio.h
@@ -52,10 +52,11 @@ queue<AudioFrame *> frame_queue; queue<AudioFrame *> asr_online_queue; queue<AudioFrame *> asr_offline_queue; int dest_sample_rate; public: Audio(int data_type); Audio(int data_type, int size); Audio(int model_sample_rate,int data_type); Audio(int model_sample_rate,int data_type, int size); ~Audio(); void Disp(); void WavResample(int32_t sampling_rate, const float *waveform, int32_t n);