| funasr/runtime/python/grpc/proto/Readme.md | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| funasr/runtime/python/grpc/proto/paraformer.proto | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
funasr/runtime/python/grpc/proto/Readme.md
New file @@ -0,0 +1,25 @@ ``` service ASR { //grpc service rpc Recognize (stream Request) returns (stream Response) {} //Stub } message Request { //request data bytes audio_data = 1; //audio data in bytes. string user = 2; //user allowed. string language = 3; //language, zh-CN for now. bool speaking = 4; //flag for speaking. bool isEnd = 5; //flag for end. set isEnd to true when you stop asr: //vad:is_speech then speaking=True & isEnd = False, audio data will be appended for the specfied user. //vad:silence then speaking=False & isEnd = False, clear audio buffer and do asr inference. } message Response { //response data. string sentence = 1; //json, includes flag for success and asr text . string user = 2; //same to request user. string language = 3; //same to request language. string action = 4; //server status: //terminate:asr stopped; //speaking:user is speaking, audio data is appended; //decoding: server is decoding; //finish: get asr text, most used. } funasr/runtime/python/grpc/proto/paraformer.proto
New file @@ -0,0 +1,38 @@ // Copyright (c) 2021 Ximalaya Speech Team (Xiang Lyu) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; option java_package = "ex.grpc"; option objc_class_prefix = "paraformer"; package paraformer; service ASR { rpc Recognize (stream Request) returns (stream Response) {} } message Request { bytes audio_data = 1; string user = 2; string language = 3; bool speaking = 4; bool isEnd = 5; } message Response { string sentence = 1; string user = 2; string language = 3; string action = 4; }