|  |  |  | 
|---|
|  |  |  | if (this.weighList.skin == 0) { | 
|---|
|  |  |  | // this.temporaryWeighObj.skin = this.realTimeWeigh; | 
|---|
|  |  |  | this.temporaryWeighObj.skin = newV; | 
|---|
|  |  |  | this.isweigh = this.temporaryWeighObj.skin > this.weighList.orderSurplus; | 
|---|
|  |  |  | } else { | 
|---|
|  |  |  | // this.temporaryWeighObj.hair = this.realTimeWeigh; | 
|---|
|  |  |  | this.temporaryWeighObj.hair = newV; | 
|---|
|  |  |  | 
|---|
|  |  |  | if (this.weighList.hair == 0) { | 
|---|
|  |  |  | // this.temporaryWeighObj.hair = this.realTimeWeigh; | 
|---|
|  |  |  | this.temporaryWeighObj.hair = newV; | 
|---|
|  |  |  | this.isweigh = this.temporaryWeighObj.hair > this.weighList.orderSurplus; | 
|---|
|  |  |  | } else { | 
|---|
|  |  |  | // this.temporaryWeighObj.skin = this.realTimeWeigh; | 
|---|
|  |  |  | this.temporaryWeighObj.skin = newV; | 
|---|