#include "precomp.h" #ifdef __cplusplus extern "C" { #endif // APIs for funasr _FUNASRAPI FUNASR_HANDLE FunASRInit(std::map& model_path, int thread_num) { Model* mm = CreateModel(model_path, thread_num); return mm; } _FUNASRAPI FUNASR_RESULT FunASRRecogBuffer(FUNASR_HANDLE handle, const char* sz_buf, int n_len, FUNASR_MODE mode, QM_CALLBACK fn_callback) { Model* recog_obj = (Model*)handle; if (!recog_obj) return nullptr; int32_t sampling_rate = -1; Audio audio(1); if (!audio.LoadWav(sz_buf, n_len, &sampling_rate)) return nullptr; if(recog_obj->UseVad()){ audio.Split(recog_obj); } float* buff; int len; int flag=0; FUNASR_RECOG_RESULT* p_result = new FUNASR_RECOG_RESULT; p_result->snippet_time = audio.GetTimeLen(); int n_step = 0; int n_total = audio.GetQueueSize(); while (audio.Fetch(buff, len, flag) > 0) { string msg = recog_obj->Forward(buff, len, flag); p_result->msg += msg; n_step++; if (fn_callback) fn_callback(n_step, n_total); } if(recog_obj->UsePunc()){ string punc_res = recog_obj->AddPunc((p_result->msg).c_str()); p_result->msg = punc_res; } return p_result; } _FUNASRAPI FUNASR_RESULT FunASRRecogPCMBuffer(FUNASR_HANDLE handle, const char* sz_buf, int n_len, int sampling_rate, FUNASR_MODE mode, QM_CALLBACK fn_callback) { Model* recog_obj = (Model*)handle; if (!recog_obj) return nullptr; Audio audio(1); if (!audio.LoadPcmwav(sz_buf, n_len, &sampling_rate)) return nullptr; if(recog_obj->UseVad()){ audio.Split(recog_obj); } float* buff; int len; int flag = 0; FUNASR_RECOG_RESULT* p_result = new FUNASR_RECOG_RESULT; p_result->snippet_time = audio.GetTimeLen(); int n_step = 0; int n_total = audio.GetQueueSize(); while (audio.Fetch(buff, len, flag) > 0) { string msg = recog_obj->Forward(buff, len, flag); p_result->msg += msg; n_step++; if (fn_callback) fn_callback(n_step, n_total); } if(recog_obj->UsePunc()){ string punc_res = recog_obj->AddPunc((p_result->msg).c_str()); p_result->msg = punc_res; } return p_result; } _FUNASRAPI FUNASR_RESULT FunASRRecogPCMFile(FUNASR_HANDLE handle, const char* sz_filename, int sampling_rate, FUNASR_MODE mode, QM_CALLBACK fn_callback) { Model* recog_obj = (Model*)handle; if (!recog_obj) return nullptr; Audio audio(1); if (!audio.LoadPcmwav(sz_filename, &sampling_rate)) return nullptr; if(recog_obj->UseVad()){ audio.Split(recog_obj); } float* buff; int len; int flag = 0; FUNASR_RECOG_RESULT* p_result = new FUNASR_RECOG_RESULT; p_result->snippet_time = audio.GetTimeLen(); int n_step = 0; int n_total = audio.GetQueueSize(); while (audio.Fetch(buff, len, flag) > 0) { string msg = recog_obj->Forward(buff, len, flag); p_result->msg += msg; n_step++; if (fn_callback) fn_callback(n_step, n_total); } if(recog_obj->UsePunc()){ string punc_res = recog_obj->AddPunc((p_result->msg).c_str()); p_result->msg = punc_res; } return p_result; } _FUNASRAPI FUNASR_RESULT FunASRRecogFile(FUNASR_HANDLE handle, const char* sz_wavfile, FUNASR_MODE mode, QM_CALLBACK fn_callback) { Model* recog_obj = (Model*)handle; if (!recog_obj) return nullptr; int32_t sampling_rate = -1; Audio audio(1); if(!audio.LoadWav(sz_wavfile, &sampling_rate)) return nullptr; if(recog_obj->UseVad()){ audio.Split(recog_obj); } float* buff; int len; int flag = 0; int n_step = 0; int n_total = audio.GetQueueSize(); FUNASR_RECOG_RESULT* p_result = new FUNASR_RECOG_RESULT; p_result->snippet_time = audio.GetTimeLen(); while (audio.Fetch(buff, len, flag) > 0) { string msg = recog_obj->Forward(buff, len, flag); p_result->msg+= msg; n_step++; if (fn_callback) fn_callback(n_step, n_total); } if(recog_obj->UsePunc()){ string punc_res = recog_obj->AddPunc((p_result->msg).c_str()); p_result->msg = punc_res; } return p_result; } _FUNASRAPI const int FunASRGetRetNumber(FUNASR_RESULT result) { if (!result) return 0; return 1; } _FUNASRAPI const float FunASRGetRetSnippetTime(FUNASR_RESULT result) { if (!result) return 0.0f; return ((FUNASR_RECOG_RESULT*)result)->snippet_time; } _FUNASRAPI const char* FunASRGetResult(FUNASR_RESULT result,int n_index) { FUNASR_RECOG_RESULT * p_result = (FUNASR_RECOG_RESULT*)result; if(!p_result) return nullptr; return p_result->msg.c_str(); } _FUNASRAPI void FunASRFreeResult(FUNASR_RESULT result) { if (result) { delete (FUNASR_RECOG_RESULT*)result; } } _FUNASRAPI void FunASRUninit(FUNASR_HANDLE handle) { Model* recog_obj = (Model*)handle; if (!recog_obj) return; delete recog_obj; } #ifdef __cplusplus } #endif